

The game is enormously imaginative, possibly the most surreal and psychedelic of all the Elder Scrolls games, even more so than Morrowind. Unlike other games in the Elder Scrolls series, Redguard casts the player in the role of a premade character, Cyrus, who embarks on an adventure to find his lost sister. Redguard was the first - and sadly, only - entry in the planned Elder Scrolls Adventures series. Still, the game offers huge and varied dungeons, with plenty of playstyles to experiment with. The game is also a bit broken non-magic users stand little chance against the endgame enemies such as Liches, while anyone able to cast a basic Reflect spell will be almost totally unstoppable. Arena tells the story of a hero who, with the aid of a ghostly ally, travels to every province in Tamriel to gather and reassemble the Staff of Chaos, to put an end to the reign of the tyrannical Jagar Tharn.Īrena ranks the lowest on this list simply because it’s more barebones than subsequent games in the series - while there are enormous towns and cities to explore, they’re populated with generic procedurally-generated content, and the player spends much of the game exploring the main quest dungeons. The game’s developers were interested in the possibilities of procedural generation technology, and used it to create a vast, endless world to explore. The first game in the series, 1994’s Arena introduced players to the world of Tamriel. While Arena is the lowest-ranked entry on this list, it’s far from a bad game.
